3 remaining options can't be activated.Some of the listed games below have received proper camera tools, and you should first look for these camera tools instead of using these old cheat tables. Same to you, i'm using GoG 1.0.3 version, i can activate "Condition No Decay", "Max Stat" and "Get Selected Entity". But i will try Gog version with your table. just 1 or 2 cheat just activated and as i see table can't find correct addresses. If you cannot activated my script, then your game code is slightly different which I don't know why, maybe because of different cpu or windows version ?Īs you say bro can't activate all cheats. What about my table ? can you activated it ? I can use and scripts without a hitch tho, even I'm not on the latest version. My game version 1.0.3 and steam version but not original downloaded from torrent Do you have any idea why my game crash? Again thanks for this amazing table. Specially happened when i enabled build cheats and Always full stats and fast movement cheats. I started a new game and activate cheats after 5 seconds game crash. But i can't use it because it is always crash my game. Never mind, that was Fantomas' option, found it in his building table. Any way to offer the previous method as an option? This script seems to permanently set resources needed to 0, resulting in not getting any resources refunded anymore. I used that a lot to get extra straw and sticks. I sure hope fantome reads this, it's definitely a game-breaking thing when you have to constantly manually produce weapons and clothes instead of using auto-build.Īlso, in the earlier tables for free-build it was possible to get extra resources by placing a building, then cancelling the construction, or by recycling, both of which would refund all the resources (that I didn't spend thanks to free-build). It didn't do that previously (probably because it worked on-click). Which is exactly the option I use for the reasons state below. And it also breaks auto-produce, my people were just running around naked and hungry.įound it, it's fantome's NoBuildingMaterialRequirement that breaks it. Which option is doing that? The freebuild I turned on before? My warehouses are overflowing since I no longer need anything anymore, so I really want to disable that. Like how free build is removing all prerequisites for construction. The prerequisite resources are no longer needed, allowing for crafting anything. I'm losing stuff to decay on GOG 1.03.Īlso, it would appear I no longer need any prerequisite resources to craft. Resources condition doesn't seem to work like it did on previous tables.
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